The game utilizes a side-on two-dimensional playfield, as in the core Worms series.
The goal is to putt a ball from the starting point on the map to the hole in as few turns (or strokes) as possible.
There are also coins to be collected on each map which can be used to purchase unlockables including costumes, golf clubs and balls.
Additionally, there are greenskeeper worms and sheep on the field that can explode when hit by the ball, and weapon crates containing perks and utilities.
[10] GamingLives gave the game an 8 out of 10 score criticizing its camera but praising its beautiful art style.