3D Baseball is a sports game developed and published by Crystal Dynamics and distributed by Mindscape.
[3] Game designer Sam Player explained the concept behind this process: "The reason everything always ends up looking choppy in [most motion capture] games is that the machines can't store all the frames necessary for the full animation, and they end up showing every fifth frame or so.
Reviews for the Saturn version typically commented that the game's smooth polygonal models and motion capture methodology combined to make the most realistic-looking baseball players in a video game to date,[6][8][10] but that the gameplay, though as good or better than most baseball games, falls short of the leading competitors of the time, World Series Baseball II and Triple Play 97.
[10] Reviewing the PlayStation version, Hugh Sterbakov of GameSpot praised the realism and the voice of Van Earl Wright, but criticized the absences of Major League Baseball teams or logos, that players can only take the field in four "imaginary" ballparks, and that it lacks all-star, home run derby, and playoff modes.
They elaborated that the camera's practice of zooming in on the fielder makes it hard to know what is going on, and the physics are highly inaccurate.