Alexander the Great (board game)

"[4] In his 1977 book The Comprehensive Guide to Board Wargaming, Nicholas Palmer made note of "the violent green mapboard, which some find exciting and other off-putting."

Although he thought it was "Quite easy to learn," he warned that "Lack of terrain concentrates attention on tactical duels and morale levels.

But he thought, other than the map, that "Alexander the Great is not a bad game [...] the battle doesn't have too much period flavor, but it is a reasonably evenly matched engagement."

He concluded by giving the game an overall evaluation of "Good", saying, "it is difficult to re-create a battle such as Arbela on a small-unit, small scale map without washing out most of the interest.

"[7] Martin Campion thought that the game was "a fair representation of an ancient battle and has a larger number than usual of intriguing and innovative design features.

"[3] In a retrospective review in Issue 14 of Simulacrum, David Chancellor commented, "Alexander the Great is commonly recognized as having one of the ugliest maps ever to curse a war game.

The Avalon Hill 2nd edition game box (1974) and much-reviled "violent green" mapboard that was described as "the result of an exceptionally nasty LSD trip."