Credits found on the ground have to be saved for these weapons and other enhancements, each giving the players an edge over the gradually more and more powerful alien forces.
Team17 made an "intro disk" available, containing a short animated introductory sequence with on-screen narration which follows events leading into the start of the game.
Team17 produced a similar introduction disk for Superfrog, animated by Eric W. Schwartz, although this was included with the retail edition of the game.
"[12] Computer Gaming World criticized the "asinine" copy protection, but said that it is still a good action title for those who like their play quick and simple".
[16] The magazine stated in the next issue that while "right at home at the local arcade or any cartridge game machine", the DOS version of Alien Breed "has fallen behind in the tech race".
Citing the "European" use of mission codes instead of save games and "pretty" but shallow gameplay, the reviewer unfavorably compared it to Doom, with "an almost identical (somewhat tired) premise" but of which "the execution makes all the difference".
Despite the good graphics and "fast-paced" action, he concluded that Alien Breed was "not suitable for the average computer gamer on this continent", but might be for the "less demanding player" or one who wanted a Nintendo.