Arms and Equipment Guide

The Arms and Equipment Guide is the name of two supplementary rule books for the Dungeons & Dragons fantasy role-playing game.

[1] The original Arms and Equipment Guide was designed by Grant Boucher, Troy Christensen, Jon Pickens, John Terra, and Scott Davis.

[3] He rated it at 2 of 5 points, calling it "a disappointing product" in that it was useful, but fell short in the amount of information and quality of illustrations for the cost.

[1] He suggested this book "has the answers" for "AD&D game players baffled by the differences between chain mail and brigandine armor, and who don't know a bardiche from a barbell".

Practical applications complement the colorful descriptions, making this particularly useful for players who want to know exactly how weaponblack or stirrups affect the game".

It succinctly and authoritatively describes so many fantasy objects taken from medieval eras that, unless you already know all of this stuff and more, would simply be necessary if you even want to know what you are talking about when discussing armor, weapons, and equipment.

"[4] The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt.

A wide range of vehicles are discussed in this section, from nautical wind-powered ships and horse-drawn carriages, to zeppelins and triceratops.