The "flying saucers" in the game are actually Cylon Raiders; this is mostly imperceptible, due to the lack of detail that could be used in graphics of the platforms of that era.
[2] The 2003 Battlestar Galactica mini-series inspired a video game for Sony's PlayStation 2 and Microsoft's Xbox in which the player plays as Commander Adama as a younger man, and flies a number of missions in different craft against Cylon ships, following Adama's career during the First Cylon War.
Through a licensing deal with Universal Studios Consumer Products Group, the Battlestar Galactica mobile phone game is available for download now worldwide for Java enabled handsets.
Players take over the controls of the Colonial Viper Mark VII high performance fighter, and are quickly drawn into the ongoing interstellar war.
A Battlestar Galactica game based on the new series was released for Xbox Live Arcade and Microsoft Windows on October 24, 2007.
The Xbox Live Arcade Game takes the player through the major fights of the first two seasons of the show as a Viper pilot, it also incorporates multiple achievements and online multiplayer, not to mention unusual abilities Colonial and Cylon fighters possess, such as shielding, stealth, and advanced weapons.
[8][9] Battlestar Galactica Online was a free-to-play browser-based MMO developed and published by Bigpoint based on the 2003 remake of the television series.
The aging Battlestar Galactica managed to escape the attack, gather a fleet of civilian ships, and set out for the home of the legendary 13th Colony (Earth).
When the Cylons discovered that the humans destroyed the Resurrection Ship, they launched a colossal counter strike against the Colonial Fleet.
A massive pulse of energy overloaded the FTL drives on both fleets, which triggered an uncontrolled jump that threw them off target.
The race begins for the Colonials to repair and rearm their ships, escape and continue their quest for Earth before the Cylons gain enough strength to obliterate them once and for all.
Battlestar Galactica Deadlock is a 3D strategy game (released on PC, Xbox One and PS4) featuring the First Cylon War.
A dogfight space combat simulator, the Beyond the Red Line demo allows players to play a tutorial, two missions and multiplayer.
A fan game based on the open source FreeSpace 2 engine known as Diaspora began development in May 2008 and was released in September, 2012.
[13] (Official Website) As well with other popular scifi shows, there have been several Battlestar Galactica themed sims (simulators) in Second Life.
The story is set in the Second Cylon War but with the idea that the colonies didn't fall but survived, with the goal of expanding the BSG universe.
Bogomolny has been using recorded footage from the Battlestar Galactica Deadlock game to bring the combat sequences to live.
The story has 40 chapters and has integrated an alternate storyline based on the premise that CNP would not have been installed throughout the Colonial Fleet without basic information technology vetting such as a code review or a penetration test.
This story is developing toward a small portion of the fleet surviving the attacks and struggling to gather refugees and strike back at the Cylons.
In early 2011 former owners of the original BSG-33 attempted to revive their project with a slightly changed concept on a homestead instead of a full sim.
This sim closed in mid-2012 for reasons unrelated to NBCUniversal's DMCA against Battlestar Galactica intellectual property in Second Life.
However, in July 2010, NBCUniversal began efforts to have the sims removed from Second Life by claiming an intellectual property infringement by both individual creators and Linden Labs for hosting such work.
The initial campaign moved to stop the sale of items such as flyable ships and uniforms from the series made available to residents of second life by a number of vendors, not necessarily related to the sims.
Exodus, a newcomer in the BSG fan roleplay world staffed by longtime members of the community, took up the cause and recruited Anthony Hasledge of the 'IFT Sci-Fi Alliance', to open dialogue with licensing executives and resolve the trademark issue.
The mod has since been revived by Phoenix Interactive building upon the work of the original team to create a high definition version for the Homeworld 2 re-release.
This aims to totally convert the game based around an alternate storyline where the Cylon virus does not work, leading to an all out conventional war between the two sides.