Cranium is a party game created by Whit Alexander and Richard Tait in 1998.
[1] Initially, Cranium was sold through Amazon.com and the Starbucks coffee chain, then-novel methods of distribution.
To play Cranium, players form teams and start on the beginning spot of a long track that goes around the game board.
Each color corresponds to a question card category that players must pull from on their turn.
If they are successful on their first attempt of a "Planet Cranium" task, they move to a "fast track", which has fewer spaces to traverse.