The games are mostly set on the fictitious Wumpa Islands, an archipelago situated to the south of Australia where humans and mutant animals co-exist, although other locations are common.
After presenting Way of the Warrior to Mark Cerny of Universal Interactive Studios, Naughty Dog was signed on to the company for three additional games.
[4] After moving into the Universal Interactive backlot, Gavin and Rubin met with Mark Cerny, discussed the design of the game and made an agreement to go into production.
Although running a software program stored in ROM, the systems were dedicated consoles, similar to the plug-and-play TV games of the 2000s decade.
David Baggett produced the game's soundtrack, with Mark Mothersbaugh and Josh Mancell of Mutato Muzika composing the music.
While the game was being developed, the title's main character, Crash Bandicoot, became the new mascot of the Leukemia & Lymphoma Society's "School and Youth" programs in an effort to promote the battle against blood cancer.
Full camera control was considered for the game, but was rejected for graphical reasons and to avoid having to insert a split-screen view in the cooperation mode.
[28] Coco Bandicoot as a playable character was omitted from the PlayStation 2 version of the game due to her distinct animations taking up much of the console's memory.
[41] Speculations were fueled after the release of PlayStation 4's #4ThePlayers campaign, featuring a road sign with a silhouette of Crash, and an arrow pointing towards the orange diamond logo of Sony Computer Entertainment.
[45] In July 2014, Sony Computer Entertainment CEO Andrew House revealed that reviving the Crash Bandicoot series was something that they have been thinking about, saying "It's never off the table.
", and Naughty Dog also revealed through an IGN interview the possibility that they may revive both series of Crash Bandicoot as well as Jak & Daxter.
[51] Naughty Dog's 2016 game Uncharted 4: A Thief's End features protagonist Nathan Drake playing a level from the original Crash Bandicoot, further adding to the rumor that a return for the series was imminent.
[56] At E3 2016 during Sony's press conference, after years of rumors, speculation and outcry, Crash Bandicoot finally made his official return when it was announced, in a timed partnership with Activision, that the first three games from the original PlayStation would be remade from the ground up.
[57] The Crash Bandicoot N. Sane Trilogy, a collection of remasters of the first three games in the series, was developed by Vicarious Visions and released for the PlayStation 4 on June 30, 2017.
[60] Two additional levels were added as post-launch downloadable content, and the N. Sane Trilogy was eventually ported to the Nintendo Switch, Xbox One, and Microsoft Windows on June 29, 2018 with assistance from Skylanders developer Toys for Bob.
During an interview with Metro Game Central, Vicarious Visions producer Kara Massie refused to rule out the possibility of a remaster of Crash Team Racing for the PlayStation 4.
[61] A remake of Crash Team Racing was teased on December 4, 2018 when then-PlayStation Access presenter Hollie Bennett shared an image of two orange fuzzy dice on Twitter, with an announcement to come two days later at the 2018 Game Awards.
The remaster, titled Crash Team Racing Nitro-Fueled, was formally revealed at the awards show and released on June 21, 2019 for the PlayStation 4, Xbox One, and Nintendo Switch[62][63] with no current plans for a PC version.
[65] The game also features retro-themed content exclusive to the PlayStation 4 version and monthly timed Grand Prix races with additional unlockable characters at no extra charge.
[74] In 2024, video game leaker Liam Robertson claimed that Activision had cancelled what could have been a direct sequel to Crash Bandicoot 4, submitting alleged artworks and story concepts as its proof.
The goal of each level is to guide Crash from the beginning to the end, travelling either into the screen, towards the player or left and right in a side-scrolling manner.
In recent titles, Wumpa Fruit is used to replenish Crash's health, with Mojo effectively replacing it as the new main collectible item.
Starting with Cortex Strikes Back, an additional five colored Gems can be obtained by completing special tasks or finding hidden areas.
In the original game, players can also obtain two keys after completing two Cortex bonus rounds, which are used to unlock two extra levels.
Beginning with Cortex Strikes Back, the game usually takes place in a hub world called a Warp Room, with levels divided up into sets of five.
The series was drawn and produced by Ari Kawashima, with only two manga volumes being published to date, leaving the total number of comics unknown.
These are available for free download on the Xbox 360 video service or are available to watch on the web, originally available for viewing on the Crash Bandicoot official website.
The third season of Skylanders Academy brought the character back starring Rhys Darby, who replaces Eric Rogers due to stepping down as a showrunner.
Crash appeared again in the season finale, "Raiders of the Lost Arkus, Part II", where he and Coco (voiced by Tara Strong) were brought from the Wumpa Islands by the Skylanders and Flynn to stop Kaos from destroying the Core of Light.
Coco's appearance in the series seems to be a combination of her Titans and Mind over Mutant design: like Crash, she also speaks in an Australian accent and seems to not only be capable of building her own weapons but able to control technology to the point of utilizing a thought-controlled boomerang in battle.