This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman.
The story begins with the PCs meeting up in the settlement of Solace after five years of unsuccessful individual quests to find any sign of "true clerics".
A series of wilderness encounters are used to direct the PCs to find the Blue Crystal Staff and take it to the ancient ruined city of Xak Tsaroth.
In the jungle-covered subterranean ruins of Xak Tsaroth the player characters search for knowledge of the ancient gods of good, and first encounter the invading draconians.
The adventure ends with the PCs recovering the Disks of Mishakal, allowing for the return of true clerics to Krynn for the first time in over 300 years.
In January and February, there were small teaser advertisements—each less than a quarter page—in Dragon magazine, simply showing the Dragonlance logo and the text "coming soon".
This module features the first appearance of Draconians and Aghar (Gully Dwarves) in the game, and new locations such as Xak Tsaroth, Solace and Haven.
Tika Waylan makes her first appearance as an NPC; she is available for use as a PC and joins up with the Heroes of the Lance in Chapter 7 of Dragons of Flame.
The module's design staff included Tracy Hickman, Harold Johnson, Douglas Niles, Carl Smith, and Michael Williams.
[13] A review by Graham Staplehurst in White Dwarf magazine, issue #60, gave the module an 8 out of 10 overall, and noted that the lack of things such as gold and clerics in the adventure world "don't destroy the feel of the scenario, whilst creating a very novel atmosphere".