Earthsiege 2 is a mech-style vehicle simulation game developed by Dynamix, produced by Frank Evers (NYPH), and released in 1996.
As a simulation, Earthsiege 2 gives players the opportunity to pilot massive bipedal war machines known as HERCULANs (Humaniform-Emulation Roboticized Combat Unit with Leg-Articulated Navigation) (or 'HERCs' for short).
[2] For twenty years, the remnants of the human race fought against the Cybrid oppressors aided by pre-Cybrid Hercs.
Destroyed Hercs and buildings leave behind salvage metal, weapons, and equipment that are added to the player's inventory for use in later missions.
These are usually access to a new kind of weapon or piece of equipment, but in a few cases, the player is rewarded for victory with a new type of Herc chassis.
Each individual Herc chassis has its own properties, including armor, shield output, speed, and how many hardpoints it has for mounting equipment.
Chris Hudak of GameSpot praised the game's graphics and mission difficulty versus MechWarrior 2.
He criticized the missions as lacking in variety, but concluded that "if you want fast action, good pacing, and incredible gameplay and graphics, EarthSiege 2 shines in all the right places.