The magazine concluded that the game was "one of the most innovative and deceptively addicting products to pass this way in quite a while ... a well-oiled imagination machine with a very broad appeal".
[9] T. Liam McDonald for Game Players PC Entertainment said "if you're a puzzle fan who hasn't picked up the original, you'll definitely want to explore the zany world of The Even More Incredible Machine".
[11] Computer Gaming World's Ed Dille in 1993 stated that "The Even More Incredible Machine lives up to its billing, surpassing the original in terms of play value, if not presentation".
[12] The Incredible Machine was nominated for an award at the 1993 Game Developers Conference,[13] and was the winner of several prizes due to its innovative style and simulation abilities.
It was innovative enough that Sid & Al's Incredible Toons earned Jeff Tunnell and Chris Cole a patent for the game concepts.