Faiths and Pantheons

Faiths and Pantheons details the mechanics of the system established at the end of the Time of Troubles, in which a divine figure's relative power would be determined by the number of their worshipers.

[1] Cover art is by Brom, with interior art by Glen Angus, Carlo Arellano, Brom, Dennis Calero, Michael Dubisch, Wayne England, Mark Evans, Scott Fischer, Lars Grant-West, Michael W. Kaluta, Vince Locke, Todd Lockwood, Raven Mimura, Puddnhead, Corey Macourek, Stephanie Pui-Mun Law, Wayne Reynolds, Mike Sass, Mark Smylie, Arnie Swekel, Ben Templesmith, Kev Walker, Matt Wilson, Renick Woods, and Sam Wood.

Erik Mona commented on the book's design: "The new design ethic was to focus on building the Realms into an interesting campaign setting for players and DMs, above and beyond an adherence to old material so far out of date a modern-day graduate student could have been in grade school when it first went out of print.

So I did my best to infuse deities like Deneir, Selune, and even poor little Cyrrollalee with interesting, occasionally challenging ideas that they hadn't been exposed to in the long history of the Realms.

Online magazine Fictional Reality considered the interior artwork to stand out, and found both the mechanics and setting information useful, although concluded that it was "not a required book" for play.