Galcon

Galcon is a series of real-time strategy video games for Android, iPhone, webOS, Windows, Linux, Mac OS X and Flash, which were developed by Phil Hassey.

It is set in space and involves maneuvering fleets of ships to capture enemy planets.

The Galcon series was inspired by Galactic Conquest by Rick Raddatz, a text-based multiplayer computer game released in 1987.

[1] Galcon Classic was released for the desktop in late 2006 for Ludum Dare, a game development contest.

Galcon Classic features dozens of single-player game modes and full multiplayer.

A couple months later, Galcon was released for the iPhone, frequently called iGalcon by fans.

iGalcon comes with multiple single-player modes featuring varying degrees of bot difficulty, and an advanced online multiplayer system where players can battle in rooms up to four.

For the contest participants wrote programs that competed in a simplified version of the game.