Publishers were then able to set monetary rates, including social features, release free demos and more.
[3] In 2007, GarageGames was acquired by Barry Diller and InterActive Corporation (NASD: IACI) and was renamed InstantAction.
On July 15, 2009, it was announced that Louis Castle would become the new CEO of GarageGames, after Josh Williams stepped down in late 2008.
It was also announced that InstantAction would be split into two divisions, one in Portland, Oregon and the other in Las Vegas, Nevada.
[6] On October 23, 2010, it was announced that InstantAction sold the Tribes IP to Hi-Rez Studios, developers of Global Agenda.
On November 11, 2010, InstantAction's community manager announced that the company was shutting down, though the TorquePowered.com website would be kept active.
On December 22, 2010, Eric Preisz posted an update informing everyone that they were no longer looking for buyers of their Torque engine, and that the future "looks bright.
"[7] On January 20, 2011, it was announced that Graham Software Development were the new owners of the Torque engine, and the company was renamed back to GarageGames.
Players move around an arena and use a magnetic beam to grab a ball and shoot it into holes in the wall to score points.
Think Tanks was originally created as a stand-alone game for the PC, and was eventually ported to InstantAction.
These include BustIn, CTF (Capture the Flag), ZoneControl, Retrieve, Hunters, and ZapMatch.
Galcon is a real-time strategy game where players try to eliminate the enemy by sending ships to take over their planets.
While no longer available on InstantAction, it's available for purchase at Galcon.com [1] Ace of Aces is a World War I dog-fighting game where players fly fighter planes and attempt to score points by shooting down enemy planes or blowing up the enemy base.
It never got past the private beta phase, though the developers have still shown interest in releasing the game at some point.
The Secret of Monkey Island: Special Edition was the first game to be released on InstantAction's embed-tech platform.
[11] Instant Jam was a music rhythm game similar to Guitar Hero, only in the browser.
The story is that aliens have invaded and as part of the ScrewJumper team, the player needed to help to destroy those mines and thus save the planet.
The player had a choice of three different characters playable in 20 different levels (ranging from very easy to very hard) which contained different obstacles as well as bonuses.