Green Lantern: Emerald Knights

While in line to charge their power rings before the Battery is removed, new recruit Arisia Rrab admits she lacks faith in her abilities.

An angry Kilowog accused Deegan of not valuing his trainees' lives before they and the recruits were called to defend a nearby planet from the Khunds.

After learning they were ordered by her father, who was driven into rage and jealousy after her ring chose her instead of him, she eventually defeated him in combat, after which he admitted she had truly become an adult before committing ritual suicide to maintain his honor.

Back at the border patrol, every Lantern extant is called to await Krona's return, with the apparent exception of Mogo.

He spent weeks tracking a plethora of powerful energy signatures, but his search proved fruitless and he planted explosives to flush out Mogo.

While regrouping, Arisia devises a plan to kill Krona with an equal or greater amount of matter to counter his anti-matter.

Joey Esposito of IGN praised the film's visuals, voice acting, and action sequences, but criticized its thin plot and characterization.

Esposito felt that it was difficult to connect emotionally with the characters, and asserted that Emerald Knights was best watched by established fans of the Green Lantern comics series.

[8] In a review for DVD Talk, Jamie Rich also praised the animation and action sequences, while panning the film's storyline.

[9] On the other hand, Alan Kistler of Newsarama called it "a solid feature [that] should be enjoyed by any Green Lantern fan, as well as anyone who knows nothing about the comic and wants to learn.

"[10] Joseph Szadkowski of The Washington Times praised the design decisions made in the making of the movie and, specifically, called the fight between Laira and her father one of the best animated hand-to-hand combat sequences that he had ever seen.