Hangar 13

Established with Haden Blackman in December 2014 as a division of 2K (a publishing label of Take-Two Interactive), the company's debut game was Mafia III, released in October 2016.

Hangar 13 was formed around September 2013, when 2K Games announced that Rod Fergusson would be running a new San Francisco studio.

[2] On December 4, 2014, 2K announced that it had set up a new game studio, Hangar 13, led by Haden Blackman, formerly creative director for LucasArts.

[3] Blackman told GamesBeat that the studio would work on a game for Microsoft Windows, PlayStation 4 and Xbox One.

[15] In November 2021, it was confirmed that Volt, an unannounced game by Hangar 13, was cancelled by Take-Two Interactive after running up a loss of $53 million in production costs.

[18] Later that month, after Baynes had taken over, Hangar 13 laid off people across its four studios, of which the Novato headquarters dismissed 50 of its 87 employees.