Hi-Ten Bomberman

Hi-Ten Bomberman[a] is a 1993 action-maze video game developed and first showcased by Hudson Soft at their Super Caravan events in Japan.

[4][5][6] The game ran on a combination of two PC Engine units for basic hardware and controller inputs along with a custom PC-based PCB nicknamed Iron Man,[b] which later became the basis for the PC-FX but no plans for a home release on the platform were considered.

[2][6][8][9] In an interview with Gamasutra, former Hudson Soft executive Takahashi Meijin stated that the reason for the company in developing the project was due to NHK wanting to push the HDTV market in Japan at the time and the expanded 16:9 aspect ratio allowed the team to have ten players on-screen but required writing a custom technology to do so.

[2][7] Hi-Ten Bomberman was first showcased to attendees at the 1993 Super Caravan event hosted by Hudson Soft and was last seen playable at Studio Park on the NHK Broadcasting Center in August 1997 in Japan, where it was available to play for the general public.

[4][5] Olivier Prezeau of French magazine Joystick regarded Hi-Ten Chara Bomb to be impressive due to its 16:9 aspect ratio display.

Gameplay screenshot