Online Bomberman

The official website stated that the game was stopped for debugging and was in development for a commercial release.

In October 2005, The Taiwan, Hong Kong, and Macau site announced that they were closing the websites and all the servers involved with the game.

In response, several users in the forums declared that they will attempt to clone the game and setup private servers with no moderators or administrators doing anything to stop it.

The difficult part in this game setting is that sometimes you must choose between letting your character die or losing all of your collected items.

There have been 2 other buttons found in the game's data with the text 'Submarine Mode' and 'Ring Match'; the two have never taken place in the releases.

One type will affect the background of the nickname display, the other one will simply change the color of the text.

Item shop also existed in the new version of the Japanese Bomberman Online, containing clothing and accessories to be used by a custom character in the game.

Unlike the US-only Dreamcast release, it is completely designed around its (now defunct) subscription-based online multiplayer, without any support for offline play.

Only playable online, the game features ten different maps, based on the grid-like mazes seen in classic Bomberman titles.

After the time frame ended, the service required a monthly payment of ¥500 (tax excluded).

As part of the service launch, between September 10, 2008 and October 14, 2008, players could obtain weapons like pippocon hammer, lightning blade and dekadeka milk bomb by creating save data.

[4] On May 27, 2009, Hudson Soft's official site post an announcement that the service would end on June 3, 2009.