Jim Nelson is an artist whose work has appeared in role-playing games.
In 1998, Nelson moved to Wizards of the Coast, who had just acquired TSR, creators of Dungeons & Dragons.
His D&D work included Races of Stone (2004), Races of Destiny (2004), Sandstorm (2005), Lords of Madness (2005), Stormwrack (2005), Player's Handbook II (2006), Monster Manual IV (2006), Complete Mage (2006), and the 4th edition Monster Manual (2008).
He also created cards for Magic: The Gathering,[1] Hearthstone, Hex: Shards of Fate, Anachronism and Vampire: The Eternal Struggle.
In his 2023 book Monsters, Aliens, and Holes in the Ground, RPG historian Stu Horvath reviewed the dystopian role-playing game Shadowrun and noted, "It is Jim Nelson who exemplifies Shadowrun's overwrought urban look.