Tradewest released a version for the Nintendo Entertainment System and Melbourne House for various home computers[2] such as Commodore 64, ZX Spectrum, IBM PC compatibles, Apple II, and Apple IIGS.
There is a spring-loaded joystick which allows the player to angle and release according to where they were throwing (for the quarterback) or kicking.
When possession changes, players switch sides of the console, and play continues.
On offense, the player has the option of selecting the "normal play," which is nearly impossible for the defense to stop if performed correctly.
If the ball is caught, the receiver will have the ability to run at extremely high speeds.