Its games were published by Microids, which acquired the brand and intellectual property as insolvency assets of Cryo Interactive in 2002.
The company was co-founded by Benoît Hozjan (of Cryo Interactive), who also served as the creative director for the studio and Stéphane Petit (of Cryo Interactive), who served as technical director.
[2] Kheops Studio was established in Paris during September 2003 by Benoît Hozjan and other ex-members of DreamCatcher Interactive's European branch.
[3][4][5] DreamCatcher Europe had been founded that January,[6] and was in part composed of the development teams behind Cryo Interactive's Egypt and Atlantis series.
[7] According to Hozjan, most who migrated to Kheops were initially employed at DreamCatcher Europe to work on Egypt III;[8] in summer 2003, the publisher had laid off the in-house developers it had carried over from Cryo.