Lisette Titre-Montgomery

[2] Titre-Montgomery graduated with a BFA in computer animation from Miami International University of Art and Design in 2000.

[1][3] Titre's first animation job was working at Page 44 Studios[1] in 2001 as a character modeler for the game, Freekstyle.

[4] Working on Freekstyle helped her land a job as a senior character and special effects artist at EA Games around 2005.

[5] At Backbone, she worked on Zombie Apocalypse: Never Die Alone, Midway Arcade Origins,[5] Dance Central 3.

[1] Around 2015, Titre-Montgomery started working as the Art Lead of the South Park Fractured But Whole team at Ubisoft.