Crane wrote the game in six weeks, based in part on an incomplete project called Car Wars about armed automobiles in a city.
The ending in the NES version is full of spelling, grammar and punctuation mistakes:[1] The Real Ghostbusters is an arcade video game based on the cartoon series of the same name.
Each version of the game includes a level in which the Statue of Liberty is controlled by the player and a final battle with Vigo the Carpathian.
Notable for allowing players to choose from all five ghostbusters from the end of the film; Peter, Ray, Egon, Winston, and Louis Tully.
The Ghostbusters are down on their luck due to lack of ghost activity, when suddenly several calls begin to pour in from around the city, including the eventual reappearance of the Stay Puft Marshmallow Man (although dialogue indicates it is not the same one from the movie).
The three Ghostbusters piece together the mysterious tablet, inadvertently opening a portal to "the evil world" and releasing a horde of ghosts.
In the end, though, the Ghostbusters manage to defeat Janna, the God of Darkness, and retrieve a mystical gem from the evil world.
Extreme Ghostbusters was released on April 2, 2001 by Light and Shadow Productions for the Game Boy Color exclusively in Europe.
Extreme Ghostbusters Creativity Center was released in 2001 by Light and Shadow Productions for Windows PCs exclusively in Europe.
The remaining team members, Eduardo and Kylie, immediately set off to find them, determined to capture the ghosts who have come to invade the city.
ZootFly began independently developing the game in May 2006 but hit a "bump in the road" with regard to the Ghostbusters copyright in July 2006.
[10] Vivendi Universal acquired the rights to make the game, which was developed by Terminal Reality for the PlayStation 3, PC and Xbox 360, and by Red Fly Studios for the Wii, DS and PS2.
A remastered version developed by Saber Interactive was released in 2019 for PlayStation 4, Xbox One, Nintendo Switch and PC through Epic Games Store.
Ghostbusters: Sanctum of Slime is a video game for download for Xbox Live Arcade, PlayStation Network, and PC.
[citation needed] Ghostbusters: Paranormal Blast was a location-based augmented reality mobile game launched by XMG Studio in August 2012, that was available for sale in the iTunes App Store.
Others can also be purchased, including Peter Venkman, Egon Spengler, Winston Zeddemore, and Ray Stantz, for 50 power cores each (which cost real world money).
[16] The crossover toys-to-life game Lego Dimensions developed by Traveller's Tales features content based on both the original Ghostbusters and its 2016 remake.
[19][20] The game lets players be a Ghostbuster member and save New York City from new threats, and collect powerful ghosts to rise to the top of the leaderboards.
[21] An augmented reality (AR) mobile game called Ghostbusters World was developed by NextAge as part of a collaboration between publishing partner FourThirtyThree Inc. (4:33), Columbia Pictures, and Ghost Corps.
Like Pokémon Go, players use smart devices to find and catch "specters, ghosts, and apparitions" from "all dimensions of the franchise", including the films, TV shows, comic books, theme parks, and video games.
[23] The crossover online game Lego Legacy: Heroes Unboxed, developed by Gameloft[24] and released exclusively for Microsoft Windows, Android, and iOS devices on 27 February 2020,[25][26][27] includes Peter Venkman,[28] Ray Stanz,[29] Egon Spengler, Winston Zeddemore, and Slimer[30] as playable characters.
The game features original footage of various cast members from Ghostbusters: Afterlife; including Finn Wolfhard as Trevor Spengler, and Logan Kim as Podcast.
The game also features the likenesses and voices of Ernie Hudson as Winston Zeddemore and Dan Aykroyd as Raymond "Ray" Stantz.
[34][35] The game is set in San Francisco, featuring locations from the city such as the Golden Gate Bridge and follows a new team of Ghostbusters who work together to stop the Ghost Lord and his minions.