[2] GMs also have former career backgrounds (e.g. ex-manager, lawyer, business person, former player, or talent scout) that affect the GM's disciplines.
[2] Oakland Athletics general manager Billy Beane served as expert consultant on the GM experience and environment.
[20][21][22] Game Informer said, "The nuts and bolts of gameplay are apocalyptic failures, but the awfulness doesn't stop there.
"[7] GameSpot noted "the decisions made by computer GMs are beyond bizarre" and player trades "are nondescript affairs shuffling minor leaguers around, [but] the game hits you with a Bizarro World blockbuster on a regular basis.
"[8][9] Hilary Goldstein's IGN review was more charitable, but still complained, "Lack of three-team deals, a mediocre interface, and questionable AI logic are unacceptable even from a new IP.