MojoWorld was a commercial, fractal-based modelling program for the creation of digital landscapes, and attracted a following among artists who create space art and science fiction scenes.
[1] The resulting terrain could then be navigated in 3D space much like a videogame, allowing users to easily find exactly the right place for a scenic landscape picture.
MojoWorld also allowed the user to edit the landscape and scene, and then have it rendered to an image by the computer.
MojoWorld 3.0 was released in 2004 in Standard and Professional versions, with Pro adding official plugins such as MojoTree (forest generation) and a library of plants and planets.
The final release was MojoWorld 3.1.1 in October 2005, featuring procedural forest generation, boulders, and rocks, and enhanced atmospheres.