Picogen

While the primary purpose of picogen is to display realistic 3D terrain, both in terms of terrain formation and image plausibility, it also is a heightmap-creation tool,[1] in which heightmaps are programmed in a syntax reminiscent of Lisp.

[3] Currently there is a frontend to picogen, called picogen-wx (based on wxWidgets).

Picogen-wx provides several panels to design the different aspects of a landscape, e.g. the Sun/Sky- or the Terrain-Texture-Panel.

Landscapes can be loaded and saved through an own, simple XML-based file format, and images of arbitrary size (including antialiasing) can be saved.

This free and open-source software article is a stub.

A canyon landscape with snow-like shader
An alpine landscape
The heightmap panel