Developed by American studio Nexa Corporation and published by Sega, this title was one of many inspired by the property.
The idea was to adapt popular board games to increase the Master System's place in the United States.
After three months of development, the team was behind schedule, so Nexa hired two programmers Kevin Seghetti and Lawrence Statton for $10,500 each.
Due to the bad quality of the programming code, Kevin and Lawrence had to start from scratch.
[5] ACE Magazine recommended the title due to it being an adaptation of a popular and fun board game, though noted that the small digital representation of the board meant it could be challenging to see clearly who owns which properties and how many houses/hotels they have.