The GameCube version is notable for including cameos from the Mario series under a collaboration with Nintendo.
This time, while in the air just before landing a dunk, the person controlling the Gamebreaker can do tricks with the right analog stick or pass the ball to teammates.
The risks added by this mechanic are the possibility of overdoing the tricks and therefore missing the basket, or (due to the variance in offensive points) allowing an opponent to take advantage of a poor or failed Gamebreaker to entirely reverse the momentum of the game.
[4] Aside from customization of National Basketball Association players, it includes detailed character creators.
[28][31] Detroit Free Press gave the PS2 version all four stars and called it "deceptively deep, graphically sharp and a beauty to behold in the hands of two skilled players.
The music is mostly classic hip-hop and rap artists like House of Pain and the Beastie Boys that fit nicely within the action.
"[27] The Sydney Morning Herald gave it four stars out of five, saying, "The game has never looked better with easily recognisable pro players and vividly detailed courts.
But where this latest installment excels is in enhanced options and customisation for serious fans, while still offering pick-up-and-play access for those after a quick sporting fix.