Pocket God is a simulation game developed by Bolt Creative,[4] in which the player manipulates an island and its inhabitants.
These range from benevolent powers, such as giving the islanders a fishing rod, to destructive, such as summoning a hurricane, or simply entertaining, such as levitating the Pygmies.
Built-in features of iOS, the iPad, and iPod Touch are used, such as the accelerometer to simulate gravity and earthquakes.
The "March of the Fire Ants" update also added a new feature known as OpenFeint, where players can access chat rooms, leaderboards, achievements, and announcements during gameplay.
The episodes A New Home, Dead Pygmy Walking, and The Pyg Chill added additional islands to the game, which can be toggled from the menu bar.
In the Good Will Haunting update, a downloadable content (DLC) store was added with changeable skins for the T-Rex.
A digital comic-book tie-in is currently being published; the first issue was released on August 3, 2010, through iVerse and Ape Entertainment.
JTU has since been updated in the episodic style of Pocket God, and now features four areas (Earth, space, Uranus, Mercury).
[19] On May 27, 2009, Castelnuovo announced that the characters would no longer be called Oogs, as 'Pygmies' was a more suitable name, and did not actually cause any friction between Pacific Islanders.
To unlock the Pygmy, players must change the high score name to one of the characters from Pocket God: Ooga, Booga, Nooby, Dooby, Klik or Klak.
[21] The second crossover was with Harbor Master on August 8, 2009, where Pygmies replaced the normal boats in the path drawing game.