Risk 2210 A.D. was designed by Rob Daviau and Craig Van Ness and first released in 2001.
In 2002, it won the Origins Award for "Best Science Fiction or Fantasy Board Game of 2001".
The board in the square box folds into sixths, the cardboard playing pieces are one-sided as opposed to being printed on both sides as they were for the rectangular box, and the Moon was printed on much thinner cardstock.
Players then take turns placing their remaining armies on their claimed land territories.
Following MOD placement, each player places a space station, a land commander, and a diplomat on any of their claimed territories.
At the beginning of each year, players use energy chips they have accumulated to bid for turn order through a first-price sealed-bid auction format.
The player places the MODs and then has the opportunity to buy additional commanders, cards, and space stations.
Similar to the obtaining reinforcements in classic Risk, players receive additional MODs and Energy at the beginning of their turn.
One of the biggest differences from classic Risk is the addition of commanders: land, naval, space, nuclear, and diplomat.
Their most basic function is to act as an improved army unit, enabling players to roll eight-sided dice rather than the typical six-sided ones.
Space and naval commanders allow movement into Moon or Water territories respectively.
The nuclear deck contains relatively higher cost cards with sweeping global effects.
Three major elements differentiate invasion in Risk 2210 A.D. from classic Risk: limitations in which territories may be invaded, how commanders affect dice, and how space stations affect dice.
If no commanders are attacking or defending a territory, play continues identically to classical Risk.
Players need not own a space or naval commander to fortify into lunar or water territories.
It has the same forty-two territories as before, but they have somewhat different names; Greenland, for example, is now the Exiled States of America.
There is a tendency for large territories to be given the name of a present-day microstate (Andorra, Djibouti, Hong Kong, and Lesotho).
The map changes each game: Before any units are placed, four Devastation markers are positioned randomly on the board.
One of the biggest differences from classic Risk is the addition of commanders: land, naval, space, nuclear, and diplomat.
Like the new avenues of movement, cards open up the board by making no position impregnable, no attack a certainty.
The game includes the necessary equipment and cards for playing the classic version of Risk.
A map of the original Risk board, which does not contain the US Pacific regions, and has different oceanic connections.
Note: there does not appear to be a bridge between the Exiled States of America and Canada on the actual artwork.
[4] A number of unofficial expansions have also been created by fans, covering such themes as terrorism, aerial assault, zombies, Antarctica and Godstorm-style relics[5] List of official Expansions: A video game version of Risk 2210 A.D. called Invade Earth was created by Jonathan Crosmer using Java.
Invade Earth ceased to function in February 2018 due to security updates to Java.