In 1993, Ince was employed by Revolution Software, where he worked on titles such as Beneath a Steel Sky, the Broken Sword series, In Cold Blood and Gold and Glory: The Road to El Dorado.
He also announced a new company, InceSight, through which he offered his skills and experience to developers and publishers in need of assistance in the fields of writing and game design.
As writer, designer or script editor Ince has been working on a number of games, most notably Agatha Christie: And Then There Were None, The Witcher, So Blonde and The Whispered World.
For Broken Sword: The Sleeping Dragon, Ince received a nomination for Excellence in Writing at the Game Developers Choice Awards 2004.
For the third episode in the series, Broken Sword: The Sleeping Dragon (2003), he co-wrote the story and the dialogue, and became lead designer on the project.
[9] He added a new website and announced his debut game, Juniper Crescent – The Sapphire Claw,[10] based on his comic strip Scout the One-Eyed cat.
[15] On 26 August 2005 Ince announced a new company, InceSight, through which he offered his skills and experience to those developers and publishers in need of a proven professional in the fields of writing and game design.
[17][18] The game was based on his online serial comic strip Mr. Smoozles,[19] and featured an original soundtrack by composer Josh Winiberg.
His book, with a foreword by Revolution's Tony Warriner, deals with all aspects of game production and the writer's role in the development process, and which skills are required.
During this time he also worked on Spare Parts (Ea Bright Light, 2010), Special Enquiry Detail: The Hand that Feeds (Floodlight Games, 2011), The Witcher 2: Assassins of Kings (CDProjekt RED, 2011), and ScanMe (ScanMe.com, 2011).
[34] For Broken Sword: The Sleeping Dragon, Ince received a nomination for Excellence in Writing at the Game Developers Choice Awards 2004.