Super Stardust is a multidirectional shooter video game developed by Bloodhouse and published by Team 17 for the Amiga (AGA) in 1994 and CD32 in 1995.
[3] The CD32 version featured CD-DA soundtracks composed by Nicklas Renqvist and Niko Nyman[4] (Slusnik Luna).
The next sequel, Super Stardust Delta, was released for the PlayStation Vita.
A Next Generation reviewer gave it one out of five stars, chiefly criticizing its nature as an Asteroids clone, but gave positive remarks regarding its graphics, music, and the power-ups.
[5] Amiga Format rated the game 90%, praising its graphics and gameplay.