Teleroboxer

By creating a tournament that pits two of these robots against each other in a sport called teleroboxing, Doctor Edward Maki Jr. has found a way to spark interest in telerobotics.

[1] Like all other Virtual Boy games, Teleroboxer uses a red-and-black color scheme and uses parallax, an optical trick that is used to simulate a 3D effect.

[4] It was featured on GamesRadar's list of the five best Virtual Boy games, noting that people were excited to play it when the platform launched.

He cited its "stupid hard" difficulty, feeling that the fights were so in favor of the opponents that players "couldn’t help but shout obscenities at it".

He called it a tough game, feeling that the only thing that made it playable was that players could save their progress.

"[13] He would also call it one of the few decent games on the platform and noted that the use of two d-pads gave it increased dimension in an interesting way.

[14] Allgame's Scott Alan Marriott called it a title with a lot of promise that ended up a disappointment.

[15] Nintendo Life's Dave Frear also called it disappointing, though commenting that it gets very easy after players learn the game.

[18] GamePro's "Slo Mo" called the challenge "no-nonsense" and the fighters imaginative, while finding the visuals to be among the best on the system.

Gameplay screenshot