Waterworld is a series of video games released for the Super Nintendo Entertainment System, Virtual Boy, MS-DOS, Microsoft Windows and Game Boy, based on the film of the same name, along with unpublished versions for the Mega Drive/Genesis,[4] Sega Saturn,[5] Atari Jaguar, 3DO and PlayStation.
The game is focused around the Mariner's (the main character) trimaran, which the player moves around a 3-D world, shooting enemies on personal water crafts called Smokers.
To keep them from being captured, the player must shoot the Smokers using the L and R buttons on the Virtual Boy's controller while moving around with either of the two directional pads.
Like all other Virtual Boy games, Waterworld uses a red-and-black color scheme and uses parallax, an optical trick that is used to simulate a 3D effect.
As with the SNES version, this too was planned to be released in North America in December, receiving a short preview in Nintendo Power.
The main objective of the game is to amass enough hydro (fresh water), food, weapons, and critical information to successfully evade the "Smokers" and revert the inundated world to its former glory.
[20] French magazine Consoles + considered the Game Boy version to be the best, scoring it an 83% and praising its graphics and gameplay while criticizing its music.
Sir Garnabus of GamePro panned it for having slow controls, bad collision detection, and the same enemies and victims in every level.
[22] Dave Frear of Nintendo Life claimed that the game was "crap", adding "with severely flawed visuals it can’t even gain points for impressing technically".