[2] The set describes a wide variety of NPCs, their fellowships and conspiracies, and their associated game mechanics, personalities, tactics, and loose narrative threads.
External politics are intertwined in the city's internal affairs, and rival guilds compete for power and influence, while dark conspiracies are plotted beneath the streets.
[2] It was published by TSR in 1989 as a boxed set which included two 96-page paperback books, four full-color 22” × 34” maps, and 24 one-page adventures on card stock.
[1][2] Lisa Stevens reviewed The City of Greyhawk for White Wolf #20, rating it 4 out of 5 overall, and stated that "Overall, this product is the most exciting supplement to come out of the TSR stables since the original Player's Handbook took that first giant leap into role-playing.
"[2] Noting the inclusion of the Circle of Eight as an example, Rolston commented: "One of the best things about The City of Greyhawk is that it ably exploits all the venerable virtues of the AD&D game.
[2] Rolston concluded that "The City of Greyhawk is a very good urban FRPG pack, but more than that, it's really a complete campaign setting for the AD&D game, the best I've seen—coherent, playable, well-developed, and entertaining.