The Legend of Huma

It was based on characters and settings from Margaret Weis and Tracy Hickman's Dragonlance Chronicles series.

[1] The book narrates the adventures of Huma Dragonbane, a Knight of the Crown, his meeting with Kaz the Minotaur, the discovering of the dragonlances, and the defeat of Takhisis during the Third Dragon Wars.

Huma's commander, Rennard, orders the investigation of the nearby woods due to a rumor of goblin activity.

After saving Kaz, Huma strikes up an unlikely friendship with the minotaur and later with a silver dragon before being reunited with the Knights.

Huma is appointed captain of the watch, and encounters his old friend, Magius, a powerful magic user.

The knights are engulfed in a battle with the forces of Takhisis and Huma and Kaz are thrown into a magical darkness.

Huma kills Wyrmfather with the Sword of Tears and is teleported through a magical mirror in the treasure room to Solamnia.

Huma returns to Vingaard Keep to find that the head of the Knights, Grand Master Trake, has died.

Huma finds Kaz and Magius and with the help of a silver dragon that Gwyneth sent for, they are able to prepare the lances for transport to Vingaard Keep.

Author Richard Knaak wrote The Legend of Huma so that it followed the Dungeons & Dragons game rules.

According to the Guide to Literary Masters & Their Works, "Knaak's novel proved to be more successful than the game.

The novel expands on elements from earlier short stories, and makes an effort to treat minotaurs as characters rather than monsters.

[5] In the Io9 series revisiting older Dungeons & Dragons novels, Rob Bricken commented that "The Legend of Huma rolls an 8 on the ol' 1d20, although as I type that I wonder if I'm overvaluing it a little because the back half seemed so good compared to the first part.