The Longest Day (game)

The Longest Day is a board wargame published by Avalon Hill in 1979 that simulates the Allied D-Day invasion of June 1944 and the subsequent Normandy campaign during World War II until August 31st, 1944.

The Longest Day is a "monster game" (one having more than 1000 counters) for 2–8 players (or two teams) that covers the Allied Operation Overlord from the Normandy invasion on 6 June 1944, to the Battle of the Falaise Gap in August 1944.

These include a second Allied airdrop (which would later become a part of the regular Campaign scenario rules),[8] Hitler abandoning the Channel Islands in order to reinforce Normandy, and moving German units quite close to beachheads before the invasion (General Erwin Rommel's original counter-invasion plan).

There are three optional rules that can be added onto the Campaign Game: Counter-Battery Artillery Fire, Bridge Demolition and Repair, and Hedgerow Cutters.

[3] In Issue 33 of the British wargaming magazine Phoenix, Geoffrey Barnard examined the historicity of the game and found that it was inaccurate in several areas.

The Longest Day playing board, divided into sections. Most regular scenarios would use 1-4 of these boards.
The Longest Day map is composed of multiple boards combined together to play the full campaign game.