It started with low-tech items like phonographs, then began developing handheld electronic games and educational toys.
Prominent among these was the 2-XL Robot in 1978, and K28, Tiger's Talking Learning Computer (1984) which was sold worldwide by Kmart and other chain stores.
It also licensed the Lazer Tag brand from its inventors, Shoot the Moon Products, which was born from the remnants of the Worlds of Wonder company.
The line was a major success in Japan, where there were even reality shows based around gamers competing to find the best barcodes to defeat other players.
brand name, including digital cameras, webcams, and a "Hits Downloader" that made music from the Internet (mp3s, etc.)
[11] Tiger also produces the long-lasting iDog Interactive Music Companion, the ZoomBox—a portable 3-in-1 home entertainment projector that will play DVDs, CDs and connects to most gaming systems—, the VideoNow personal video player, the VCamNow digital camcorder, the ChatNow line of kid-oriented two-way radios and the TVNow, a personal handheld DVR player.
Tiger also released an electronic version of The Weakest Link with voice recordings by Anne Robinson.
Tiger is most well-known for their low-end handheld electronic game systems with LCD screens.
Static images then light up individually in front of the background that represent characters and objects, similar to numbers on a calculator or digital clock.
In addition to putting out some of its own games, Tiger was able to secure licenses from many of the time's top selling companies to sell their own versions of games such as Capcom's Street Fighter II, Sega's Sonic 3D Blast, and Konami's Castlevania II: Simon's Quest.
Although running a software program stored in ROM, those systems were dedicated consoles, similarly to the plug-and-play TV games of the 2000s decade.
Two systems running the same game could be linked with the included cable to allow two players to challenge each other.
It employed red LCD cartridges, much like Nintendo's Virtual Boy, which were projected via backlight onto a reflective screen that covered one of the player's eyes.
From 1994–1999, Tiger invented the Brain Family, which are a line of electronic handheld audio games.
When Hasbro re-released Brain Warp in 2002, they took the programming from Revision 2.0 and placed it on a new circuit board with an enhanced speaker which reduced the loudness of the device.
[17] The company became one of the most prominent producers of electronic toys based on a wide variety of licenses, including Star Trek, Star Wars, Barney & Friends, Arthur, Teletubbies, Winnie the Pooh, Franklin, Neopets, Jeopardy!, Wheel of Fortune, Weakest Link, Who Wants to Be a Millionaire?, Batman Returns, The Lost World: Jurassic Park, and Sonic the Hedgehog.
[citation needed] In 1996, Tiger produced replicas of the Turbo Man doll, which was featured in the 1996 holiday comedy Jingle All the Way.
It retained most of the features of the film version, including the disk shooter, boomerang accessory, light and sound jetpack, and a voice box.
In games 2 and 3, the player failed automatically sometime after 20 seconds due to the speed of the red light being impossible to stay away from.
[citation needed] In 2001, Tiger Electronics released a memory game called the Harry Potter Magic Spell Challenge, simply known as the 'Challenge Wand', on which the game sees the player up against an Evil Wizard as he casts a spell on the wand unit which the player must memorize in order.
If the player makes a mistake trying to memorize the pattern, the Evil Wizard will say something like "Now the pain begins!"