[6] On February 10, MCA acquired a minority stake in Interplay Productions,[7] which would publish Disruptor outside of North America, and later enter into a distribution deal with successor Vivendi Universal Games.
By the end of 1999, UIS transitioned solely from the PlayStation to include PC and Dreamcast development as well, as well as planned support for next-generation systems.
[12] In July 2000, UIS announced one of their first PlayStation 2 projects, a tie-in to the then-upcoming The Mummy Returns, which would release near the time of the movie.
[15] The four PlayStation titles released as part of this partnership were announced at E3 2000 by Konami: Woody Woodpecker Racing, The Grinch, The Mummy and Monster Force.
On January 17, the company announced to publish two titles based on The Scorpion King: Rise of the Akkadian[25] for the GameCube and Sword of Osiris for the Game Boy Advance.
[26] During Vivendi Universal Games' first Game Faire on February 19, 2002, Universal Interactive showcased twelve titles:[27] which featured previously announced titles Bruce Lee: Quest of the Dragon (which was announced to be released within the third quarter of 2002), The Scorpion King: Sword of Osiris, The Thing, and both The Scorpion King titles (with a PS2 version announced)[28] and newly announced titles such as Jurassic Park: Project Genesis for a Q4 2002 window on the PlayStation 2, Xbox and PC, Spyro: Season of Flame for Game Boy Advance for Q3 2002, and Spyro: Enter the Dragonfly for the PlayStation 2 for a Q4 2002 release,[29] and Monster Force for Game Boy Advance for Q3 2002.
[30] The already-announced Lord of the Rings titles for the Xbox and Game Boy Advance were also transferred over from VU's Sierra Entertainment subsidiary to Universal.
[31] On June 11, Universal Interactive announced plans to publish titles based on The Hulk, with one for consoles and PCs, and another for the Game Boy Advance.
[32] On July 9, the company's GameCube portfolio expanded with the announcements of a GCN port of Spyro: Enter the Dragonfly,[33] and the acquisition of 4x4 Evo 2 within an unknown time frame.
[37] On April 24, Universal Interactive's parent company announced their plans for E3 2003, and announced several new titles to be released under the Universal Interactive label: Spyro: Attack of the Rhynocs for the Game Boy Advance,[38] Battlestar Galactica for the PlayStation 2 and Xbox,[39] Crash Nitro Kart for consoles and Game Boy Advance,[40] and The Fast and the Furious[41] for the PlayStation 2 and Xbox which ultimately never released.