Veil of Darkness

Veil of Darkness is a horror-action-adventure game for MS-DOS, FM Towns and PC-98, which was developed by Event Horizon Software and published by Strategic Simulations in 1993.

Veil of Darkness is a third person, 2D point-and-click adventure game with RPG elements featuring a fixed isometric perspective and a fair share of action-RPG style combat.

Veil of Darkness features an isometric point of view, a control panel customizable in size and an inventory system.

There is an indication in the control panel for weight (the knapsack bulges when inventory is too heavy), and for health (the player character in a coffin becomes a skeleton progressively from the feet upwards).

The player moves around in a dark valley, solving puzzles and occasionally killing monsters such as werewolves, vampires and skeletons.

The player assumes the role of a cargo pilot whose plane mysteriously crashes while he is flying over a remote valley in Romania.

As they prepare to slay Andrei, Kiril informs the player that Kairn kidnapped Deirdre to transform her into one of his vampiric brides, and they resolve to rescue her.

[4] Power Unlimited gave a score of 70% writing: "Veil of Darkness may not have an original story (it's very similar to Dracula), but there are plenty and many assignments, all of which work together to keep the game fun.

[5] James Trunzo reviewed Veil of Darkness in White Wolf #37 (July/Aug., 1993) and stated that "On the down side, the music seems appropriate, but becomes intrusive afte a while.