Wheel of Fortune video games

Wheel of Fortune is an American television game show created by Merv Griffin, premiering in 1975 with a syndicated version airing in 1983.

In mid-1997, Take-Two Interactive acquired GameTek's assets, including the rights to develop Wheel of Fortune games for the Nintendo 64.

Reviews generally stated that the N64 version did not hold up well to other N64 games but did a decent job of recreating the show,[19][20][21] particularly the camera movements[19][20][21] and the 3D studio.

[19][20] However, they derided the unnatural-sounding voices of the contestants[19][20][21] and the animations of Vanna White walking in front of the puzzles (without touching the panels when they light up).

[19] Artech Studios and Hasbro Interactive produced a video game adaptation of Wheel for Sony Computer Entertainment's PlayStation console on December 15, 1998; this version again features White appearing as host via FMV sequences, Charlie O'Donnell as the announcer, and a 3-D engine that allows it to have a presentation similar to that of the actual show.

[22] On September 12, 2000, Hasbro released a second PlayStation version of Wheel, which features a behind-the-scenes interview with White and a qualifying exam for contestant hopefuls.

[24] On March 19, 2009, Sony Online Entertainment released a version of the show for the PlayStation 3 through the PlayStation Network, using the Gamebryo engine; Chris Roper of IGN gave that version a 5.8 out of 10, saying that it felt "empty and lifeless" for not featuring any host or hostess or any voice work whatsoever, and also criticized the graphic quality, saying that the game was "not fully polished".

This version of Wheel of Fortune features Classic and Quick modes, as well as online multiplayer options like leaderboards and voice chat.

It includes over 4,000 puzzles and a leveling system that enables players to unlock 250 new customization items that can be used on contestants or the studio set.

[31] Then in 1997, Tiger Electronics released two adaptations of the show for its Game.com system, which allows players to use the console's touchscreen to select letters.

[39] On November 15, 1998, Hasbro Interactive released a PC version of its own, where Vanna White is joined by the then-current Wheel announcer, Charlie O'Donnell (but not Pat Sajak).