Wizard's Quest

Players can add more randomness to the game by choosing to draw from a deck of incident cards at the start of their turn.

Wizard's Quest was designed by Willis Carpenter, Garret Donner, Mick Uhl and Michael Steer, with cover art by Chris White.

[1] In the January 1980 edition of Dragon (Issue 33), Bill Fawcett called Wizard's Quest "just plain fun."

"[4] In Issue 77 of the UK magazine Games & Puzzles, Nick Palmer called it "really a sort of murderous treasure hunt."

He noted that "you can play this solitaire, but all the fun is in the multi-player interaction, with increasingly desperate attempts to stop the more successful players as their forces bear down on the final treasure."

Cover art by Chris White