Worms 3D

Worms 3D is a 2003 3D artillery[3] turn-based tactical video game developed by Team17 and published by Sega, Acclaim Entertainment, and Feral Interactive.

It is the sixth installment in the Worms series, and was released for GameCube, Mac OS X, Microsoft Windows, PlayStation 2 and Xbox.

The objective of most of the matches is to eliminate the opposing forces' worms, whereas the Campaign mode gives the player sets of specific goals which they need to complete.

[5] The entire inventory is derivative of the game's immediate predecessors, but is noticeably simplified and lacks certain previously existed items, including digging tools such as the blowtorch.

[6] The following month, Activision purchased worldwide publishing rights to the title except for the PC version in South Korea, Taiwan and China.

[32] Worms 3D won the Entertainment and Leisure Software Publishers Association silver award, indicating that the game sold at least 100,000 copies in the United Kingdom.

PC version of Worms 3D featuring fully 3D graphics and familiar elements such as names, health values, and team colours. From top-left clockwise, the user interface comprises a scanner that locates worms and dropped crates; suggested view button, the selected weapon, and the health and team colour of the current worm; wind direction and strength; the status of the teams; and the amount of turn and round time left and the power gauge and vertical aim of the weapon. [ 4 ]