[1]: 164 In March 1979 Robert Yaquinto hired Steve Peek and Craig Taylor, both experienced wargame designers with several famous titles in their resumes.
[1]: 164 Yaquinto brought several innovations to the industry, largely because they operated within a well-established printing company, with its attending expertise.
This game simulated individual combat in the context of either a bar room brawl or a hostile boarding attack on a sailing vessel.
A lighter treatment than the typical wargame, it might best be thought of as role-playing in a film as opposed to actually simulating swordplay, as it included player actions such as throwing mugs of beer, swinging on chandeliers, and whiffing a feathered hat in an opponent's face to distract them.
Yaquinto Publications was also the publisher of early works by game designer James M. Day, specifically titles Panzer, 88, and Armor.