All New World of Lemmings

The gameplay is similar to the original games, requiring the player to lead all the lemmings to their exit by giving them the appropriate "skills".

A new "replay" mode allows a player to automatically redo everything done before in a level, with the option to continue playing at any given point.

Mike Dailly, programmer at DMA Design, recounted that "Lemmings 3 was a bit crap … more to end our commitment to Psygnosis than actually do a good game.

"[4] A 3DO Interactive Multiplayer version was announced to be in development and slated to be published by Psygnosis during E3 1995, however, this port was never released for unknown reasons.

[5] A reviewer for Next Generation gave the DOS version three out of five stars, commenting that "Although the basic idea is still to save the suicidal beasts, DMA has carefully avoided the 'more of the same' trap by increasing the size of the lemmings, laying down some fantastic new backgrounds, and adding a host of features ... An excellent new perspective on an old stand-by.