Oh No! More Lemmings

In one level, "Inroducing SUPERLEMMING" [sic], the player must save a single lemming that moves at a greatly increased speed.

More Lemmings, originally released for the Amiga in 1991 both as a data disk or standalone game, added five varying difficulties—Tame, Crazy, Wild, Wicked and Havoc—each with 20 new levels.

[4] The expansion was also ported to Acorn Archimedes, Atari ST, DOS, Macintosh, and SAM Coupé, and the levels were made available with the Game Boy Color, Microsoft Windows, PlayStation and Sega Mega Drive versions of Lemmings.

The levels were also made available for Microsoft Windows, Game Boy Color, and PlayStation, included with their versions of Lemmings.

[4][8] John Sweeney for Page 6 said "Some of the new puzzles are superb and will have you scratching your head for some time as you check out all the possible routes and find more of them are red herrings.

"[9] Ciarán Brennan for The One said "It may be more of the same, there may be a lack of consistency in the toughness of the levels, it may even be outrageously expensive [...] but this is just as compulsive and frustrating as the original – great stuff.

"[10] MegaZone said "These atrocious designs, coupled with the vats of acid, perilous pits of water and strange mechanical monstrosities make the original Lemmings look decidedly tame.

SAM Coupé screenshot