[3] Apocalypse was the first Spectrum game from Red Shift, and David Kelly from Popular Computing Weekly described the board game as "ideal material for conversion to the computer".
[4] Computer Answers #84 stated that Apocalypse "is not a game of mindless destruction like so many others, but rather one of tactics and strategy".
[5] Tony Bridge reviewed Apocalypse for Micro Adventurer #7 (May 1984), and described it as "a game system which should keep anyone happy for many months".
[7] Russell Clarke reviewed Apocalypse for White Dwarf #54, and stated that "Apocalypse is a good rendition of the tried and tested boardgame with some improvements (you buy the nuke instead of miraculously receiving one when you win a battle) and a few problems (speed of operation being the most serious).
"[8] Philippa Irving reviewed Apocalypse for Crash #43 (August 1987), calling the game "an odd blend of realism and fantasy" although it "lacks atmosphere", but concluding that she would "recommend Apocalypse as a good buy to those who are certain they'll have someone else to play with".