Apple Arcade

[7] Notable titles included Sneaky Sasquatch, What the Golf, Sayonara Wild Hearts, Rayman Mini, Exit the Gungeon, and Lego Brawls.

[8] Noted publishers and developers that have partnered with Apple to create Arcade games include Capcom, Sega, Bandai Namco Entertainment, Konami, Devolver Digital and Annapurna Interactive.

[2] There is also a category called "daily play suggestions", which offers a curated selection of games based on the consumer's download and gameplay history.

[2] In June 2020, Bloomberg reported that Apple ended its contract with some future Arcade titles and shifted its strategy to seek games with stronger engagement to retain subscribers.

[10] On April 2, 2021, Apple released a number of new games and announced that it would be bringing "Timeless Classics" and "App Store Greats" to the service.

These are versions of pre-existing popular games already available on the App Store with in-app purchases and ads removed, denoted by a "+" at the end of the application name.

Years after its launch, the service had been met with significant criticism for its engagement-based payment and removal of video games, rendering some exclusive titles to be lost media, as well as a perceived shift of focus to a family audience.

"[15] In TechRadar, David Lumb wrote, "The hope is that Arcade games distinguish themselves, and the service as a whole, thanks to Apple assistance written into the platform.

"[17] Jordan Minor of PC Magazine wrote, "That's why, as someone who believes in mobile gaming's potential, Apple Arcade's launch was so exciting.

[9] While developer payouts were initially lucrative, it was reported that Apple Arcade's upfront payments and per-play bonus pool started to decline around October 2020, and has continued since.