Unlike many other platform games, the player is not automatically killed if they come into contact with monsters or other hazards; instead the player is allocated a set amount of energy, measured by a number, which is depleted through contact, which can be replenished by collecting scrolls marked with a plus sign.
In addition scrolls marked with a minus sign are present which will drain the player of half their health.
These include sixteen coloured keys which open doors of the same colour, giving access to other areas of the game; an oxygen tank which whilst carried allows the player to breathe underwater; barrels which can be jumped on to reach high areas ordinarily out of reach, and many others.
The game features an apple object which generates reverse gravity when placed in special locations and is required to access certain areas.
The player is limited to carrying two items at any one time and a certain combination of objects in their inventory is often needed to solve particular problems.
As a tribute to the game Atic Atac, a two-part key is required to get past the wall blocking access to the teleporter.