Thrust (video game)

Thrust is a 1986 video game programmed by Jeremy C. Smith (who later co-authored Exile) for the BBC Micro and published by Superior Software.

[1][2] The player's aim is to manoeuvre a spaceship by rotating and thrusting, as it flies over a two-dimensional landscape and through caverns.

The ship and pod are subject to gravity and inertia, and being connected by a stiff rod can end up spinning around each other, out of control.

On the BBC Micro implementation, the messages displayed are "Support Hotol", "Physics is fun" and "I love space".

[7] Nine weeks later, Superior Software's full price release entered the BBC Top Ten at number one.

[10] Jeremy C. Smith went on to develop the 1988 game Exile with school friend and Starship Command programmer Peter Irvin.

The Acorn Electron version of Thrust runs in two colour mode.