Thrust is a 1986 video game programmed by Jeremy C. Smith (who later co-authored Exile) for the BBC Micro and published by Superior Software.
[1][2] The player's aim is to manoeuvre a spaceship by rotating and thrusting, as it flies over a two-dimensional landscape and through caverns.
The ship and pod are subject to gravity and inertia, and being connected by a stiff rod can end up spinning around each other, out of control.
On the BBC Micro implementation, the messages displayed are "Support Hotol", "Physics is fun" and "I love space".
[7] Nine weeks later, Superior Software's full price release entered the BBC Top Ten at number one.
[10] Jeremy C. Smith went on to develop the 1988 game Exile with school friend and Starship Command programmer Peter Irvin.